The Middle

There should be many arrows in the quiver. As the project takes shape UX needs to define what it is and how it works. Wireframes, process flows, interaction models, interactive prototypes, annotations are used to guide development, to sort out content, and to define the experience without wasting any time on code or even final visual design.

This Interaction model (early drawing) lead to a new tablet application for logged in users.
High fidelity, fully annotated solution for replicating large data sets.
Working out flows for a new product.
This is a piece of a site blueprint for an extensive site – including a complete taxonomy.